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Industrial Design Team Lead -  Galvion, Portsmouth, NH (October 2022 - Present)

  • Led the industrial design for next-generation active combat helmet systems for US Navy, US Army, and USMC, integrating armor, optics, sensors, battery packs, and compute modules into cohesive headborne platforms.

  • Design MIL‑SPEC housings and mechanical interfaces for multi-component electronic helmet systems and head/body‑worn accessories for harsh operational environments.

  • Partner with DoD, military, and government stakeholders to translate complex requirements into manufacturable product solutions and communicate clear design direction and status.

  • Drive user-centered design with former and active military operators, converting mission-specific feedback into prioritized product features and ergonomic improvements.

  • Manage external design consultancies and mentor junior designers, providing creative direction and design reviews across Galvion’s helmet and power/data hardware portfolio.

  • Supported housing design of power and data hubs and related hardware (US Army 5 and 6‑Port P&D hubs, USMC helmet systems, UK Army P&D hub and PTT), ensuring visual and mechanical integration with existing systems.

Industrial Designer III - Galvion, Portsmouth, NH (June 2021 - October 2022)

  • Applied design thinking to translate end‑user feedback, manufacturing constraints, and internal requirements into clear, manufacturable product solutions.

  • Utilized digital sketching, SolidWorks, and rapid prototyping to align end‑users and engineering teams around a shared design vision.

Industrial Designer - UPPAbaby, Rockland, MA (April 2018 - June 2021)

  • Led industrial design from initial sketch through final molded parts for the MESA Max Base, Aria lightweight infant carrier, and multiple harness systems.

  • Partnered with engineering, marketing, project management, contractors, crash simulation teams, and overseas manufacturers to deliver products on time and to spec.

  • Ensured compliance with NHTSA safety standards by closely collaborating with crash simulation teams and test labs.

  • Conducted end-user research through review analysis and storyboarding to translate end-user scenarios into clear design requirements.

  • Worked as lead industrial designer for the KNOX Harness System and Aria lightweight infant carrier, and as one of two industrial designers on the MESA Max Car Seat.

Junior Industrial Designer - Plano Synergy, Grand Prairie, TX (September 2017 -  April 2018)

  • Contributed to new product development across multiple hunting and fishing brands, from early concept through production and launch at major U.S. retailers.

  • Launched 10+ products, including trail cameras, gun cases, game calls, bait coolers, and tackle boxes, strengthening category presence and meeting end‑user needs.

  • Partnered with brand management, manufacturers, engineering, design, and marketing to translate requirements into manufacturable, retail‑ready products, including the Plano AW 2.0 Gun Case Series, Frabill Magnum Bait Cooler, Plano A‑Series 2.0 Tackle Box Series, and WGI trail cameras.

Associate Industrial Designer - Plano Synergy, Grand Prairie, TX  (April 2016 - September 2017)

  • Presented and developed product concepts for Wildgame Innovations, Frabill, and Plano Molding, using sketching, Photoshop, SolidWorks, and KeyShot to clearly communicate design intent.

  • Created feasible, market-ready solutions that balanced end-user insights with manufacturing constraints and aligned cross-functional stakeholders around a shared direction.

Industrial Design Intern - Urban-e GmbH, Berlin, Germany (August 2014 - January 2015)

Urban-E: German accessory outfitter for electronic cargo bikes.

Designed cargo bike accessories and boxes from sketch to final assembled product for Urban-e’s clients.

Industrial Design Intern - SOURCEntra - Framingham, MA (January 2014 - May 2014)

SOURCEntra:  A design and packaging consultancy.  Specialized in bringing ideas to life for small businesses and entrepreneurs.

  • Applied CAD, sketching, Photoshop, and Illustrator to create packaging solutions, including clamshells, blister packs, and panel cartons.

Education:  B.S. Industrial Design - Wentworth Institute of Technology (2011-2015)

Skills:

Technical:  Sketching, SolidWorks (Solid & Surface Modeling), PDM, Keyshot Rendering, Adobe Creative Suite, Microsoft Office

3D Printing (SLA, SLS, FDM), Sketchbook Pro, Jira, Miro, Zoom.

Core: Form Development, Concept Development, Design Thinking, End-User Research, Design Management, Public Speaking and Presenting, Design Mentorship, Timeline Proposals, Quoting

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© 2026 Greg Howe

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